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From: Pete Baldwin <peter_baldwin10@...>
Date: Thu, 3 Feb 2005 at 10:23:32 AM
Subject: 5.5.1 mucking up modulation after press play. pls dont ignore
Message #184078
re:inexplicable modwheel reset at beginning of sequence.. does it happen with vst's when you open up a new song or only on the one you're working on? if it's only on the one you're working on, i'd check out if you put some info down for hyperdraw but didn't erase it..
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From: "emagicrip" <subtrackstudio@...>
Date: Thu, 3 Feb 2005 at 6:47:49 PM
Subject: Re: 5.5.1 mucking up modulation after press play. pls dont ignore
Message #184097
This is a reply to #184078.
ok, there are two things which you might want to look into, as mentioned in the previos post check your hyper draw windor editor for you modulation settings on the actual midi object in the main window, but also if you are using track automation "make sure track automation" is off while you record your mod wheel movments.... or you could always just hyper draw the mod amount in and then do re- takes while you are watching to see if you mod wheel movments are being altered..... (on the actual object) also, if you have a custom autoload song.... move the autoload lso file up one level so logic does not resort to your autoload when logic is booted, then when logics internal autoload file is active try to record you movments that way..... Reason being---- maybe your customized enviroment setting were overlooked for mod wheel movments and other forms of CC data that your not even aware of yet... also make sure your keyboard is sending on channel number 1, that really should not make that big a diffrence though.. Also make sure you VST instruments don't have any bank/program auto select/load/reset features selected in the main/global settings of the VST thats giving you trouble..... hope any of that helps. ~s
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From: "Sascha Franck" <S.Franck@...>
Date: Fri, 4 Feb 2005 at 1:53:17 AM
Subject: Re: [LUG] Re: 5.5.1 mucking up modulation after press play. pls dont ignore
Message #184119
This is a reply to #184097.
This behaviour can't be changed in 5.5.1. And I don't think Emagic has even changed it in Logic 7 (at least in LogicPro 6.x it's still the same). CC 01 (Mod Wheel) will ALLWAYS be reset on playback start or cycle jumps for virtual instruments. It also doesn't help cabling a MIDI instrument to virtual instruments and setting them to "no reset" - this will only work for hardware devices. Virtual instruments are allways reset. Especially annoying on instruments such as Absynth, as many patches default to full or half opened ModWheels (which btw is rather stupid too, no clever programmer would allways do this). However, your only solution to the problem will be what George allready suggested: Record a small bit of CC 01 at the beginning of the song and set chase events properly. - Sascha
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