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> At 19:39 Uhr -0800 29.03.2004, Carlos Boll wrote:
>> The best thing I've found is to do the summing outside the
computer.
>> The Dangerous Music 2-Bus (http://www.dangerousmusic.com/2bus.html)
>> is amazing. Everything sounds much more life-like with lots of
>> depth. The downshot, and additional expense, is that you need a
>> multi-channel DtoA.
>
> As I've stated earlier, I think the most clever solution to this is
> the Metric Halo MonileIO 2882 or the smaller ULN-2.
> With the MIO I'm getting 9 stereo masters that then get mixed on the
> MIO and sound way more lively than anything I've heard Logic do.
> Cheers
> Hans
I would second that!!
No further D/A + A/D conversions and no voodoo either!
The MIO Console Application has 80 bit resolution and thanks to the
sterling efforts
of BJ and his team much better code implementation than Logic: more
accurate math=less denigration
when summing = better sounding result. [Logics out's set to unity gain]
Also, The converters/internal circuitry of the 2882/ULN-2 give stunning
results for monitoring (Software monitoring in Logic disabled so using
Metric Halo's driver [also an improvement IMO]) which gives a more
accurate impression of what you 'have' which, for me, leads to better
mix decisions.
Metric Halo's customer support also puts others to shame...
regards
Cris
> The MIO Console Application has 80 bit resolution and thanks
> to the sterling efforts of BJ and his team much better code
> implementation than Logic: more accurate math=less
> denigration when summing = better sounding result. [Logics
> out's set to unity gain] Also, The converters/internal
> circuitry of the 2882/ULN-2 give stunning results for
> monitoring (Software monitoring in Logic disabled so using
> Metric Halo's driver [also an improvement IMO]) which gives a
> more accurate impression of what you 'have' which, for me,
> leads to better mix decisions.
Can I just be clear on this. Are some people saying that digital summing
performed by one application sounds better than when performed by another
application?
There have been numerous scientific tests undertaken, which have
categorically confirmed that digital summing (unless broken in the
application) sounds identical in all the major hosts. The only marginal
differences occur when one host uses a dithered mixer, where another may
not. Even then it's only an issue when bit depth is being changed for
processing, and therefore primarily only when plugins are being used. Aside
from that (leaving plugins themselves out of the mix) there are NO
differences. Digital summing is maths, not some kind of mysterious
art-form.
If some audio card console makes things sound better than Logic (without
passing audio through any additional hardware), then either Logic's summing
is broken (which when last tested, it most definitely wasn't), or whichever
console or other application is adding some kind of artificial processing as
part of the summing process.
Sorry, but I'm just waiting for somebody to pop up and shout "why does
ProTools sound better than Logic, even through the same hardware?" !!!
Amazing how the same old myths are able to self perpetuate ....
Jules
Reply #1: Judson <motu Reply #2: Hans Hafner <hanshafner Reply #3: "steinway03" <dr_l_music Reply #4: "i_love_ubik" <i_love_ubik
<quotes trimmed by admin>
> Can I just be clear on this. Are some people saying that digital
summing
> performed by one application sounds better than when performed by
another
> application?
In my work with all the major recording apps I have found each to have
a slightly different sound on playback of the same audio (with
identical audio hardware/converters) but all create identical files
when digitally summing.
judson_________________
Judson Crane
Composer . Fluid NYC
www.fluidny.com
At 15:11 Uhr +0100 31.03.2004, Jules Bromley wrote:
>There have been numerous scientific tests undertaken, which have
>categorically confirmed that digital summing (unless broken in the
>application) sounds identical in all the major hosts
I said this earlier related to something else, personally (!!) I
don't care about the theory really, I just trust my ears (which may
or may not be right, but they are the only reality that I can really
deal with!)
>Amazing how the same old myths are able to self perpetuate ....
Again, I though Logic was fine, but when I started mixing on the MIO
all of a sudden my reverbs had depth (I use one separate master for
the reverbs) and also as soon as I move a piano part away from the
drums , both of them sound better. And yes, I do not use any FX on
the masters themselves!
Cheers and good night
Hans
On 04-03-31 23.53, "Hans Hafner" <hanshafner@...> wrote:
> Again, I thought Logic was fine, but when I started mixing on the MIO
> all of a sudden my reverbs had depth (I use one separate master for
> the reverbs) and also as soon as I move a piano part away from the
> drums , both of them sound better. And yes, I do not use any FX on
> the masters themselves!
>
> Cheers and good night
> Hans
My experiences with my new RME Multiface are similar to Hans. The same mix
sounds better when distributing used busses to 18 outputs and re-recording
digitally over RME S/PDIF to a 24 bit stereo file. This file is then
dithered to 16 bits and given a careful "mastering" treatment. I'm
comparing
this to my old way which was to route used busses to one Logic output, apply
the carful mastering treatments there and bounce to a 16 bit file. When
listening back to the two 16 bit files on an audio cd the RME summing method
sounds better to me.
I don't have the time, knowledge or interest to discuss it by any technical
means. If it sounds good is good :-)
Best wishes
Per Boysen (Digital Voodoo Logician)
--
www.boysen.se
www.looproom.com
<quotes repositioned by admin>
"Jules Bromley" <jules@t...> wrote:
>
> Can I just be clear on this. Are some people saying that digital
summing
> performed by one application sounds better than when performed by
another
> application?
I'm curious from a mathematical perspective about performing
compression or reverb on individual tracks and then summing the tracks
via bouncing compared against summing the tracks and adding the same
effect to the master channel in a bounce. If the effects were linear,
then one would expect the same result. But if the effects are
non-linear then one would not necessarily expect the same result. My
impression is that compression is linear in the logarithmic domain.
I'm not sure about reverb. Yet wouldn't digital summing be in the
linear, not logarithmic domain? A related question: all other
parameters constant, would two compressions of ratio 2 (audio track
and master) be equivalent to one compression of ratio 4?
Cheers,
Larry
>>
>
> I'm curious from a mathematical perspective about performing
> compression or reverb on individual tracks and then summing the tracks
> via bouncing compared against summing the tracks and adding the same
> effect to the master channel in a bounce. If the effects were linear,
> then one would expect the same result. But if the effects are
> non-linear then one would not necessarily expect the same result. My
> impression is that compression is linear in the logarithmic domain.
> I'm not sure about reverb.
Convolution is always linear so if you're using Space Designer for
reverb that would be linear.
Matthew
> There have been numerous scientific tests undertaken, which have
> categorically confirmed that digital summing (unless broken in the
> application) sounds identical in all the major hosts.
Bosh! Flimshaw! There are also scientific tests which show that
Mackie pre's are more accurate than other questionable brands such as
API and Neve, yet for some odd reason I went with API ; )
I am assuming the tests you're talking about took a few files, panned
center, at unity gain, and summed them? This approach is technically
accurate, scientifically valid, and utterly irrelevant to realworld
use, so while it proves a certain point, it also demonstrates that
perhaps that's not the point.
For starters, Logic uses a different panning law than DP (6db down at
center as opposed to 3.5db, but don't quote me). This gives Logic's
mixes a potentially wider sound because it's dropping the levels on
your center-panned tracks more than DP. As soon as you start
panning, you end up with different summed files.
For most people I have to assume that, in a discussion around
'digital summing' in one app versus another, they're talking about
taking a lot of tracks, each of which has a lot of processing and
fader changes, and putting them together in the box. That's nearly,
if not totally, impossible to compare scientifically from one app to
the next because you'll be using different plugs and different
panning laws.
Which puts us back in a place where all you have, all that really
matters, is how easily you can achieve the results you're after in a
given app, and how good it sounds to you. Wholly unscientific? I
hope so, because while the mechanisms under the hood are
mathematical, what we do with them is art and art is not beholden to
anything but itself.
This is not unlike the '3D Pre CD' which purports to compare all
these different pre's scientifically, and at the end of the day all
you know is how they sound on different performances of one or two
sources in one specific room. Thank god for science!
Don't be afraid to vibe it, people. Use your gut, trust your
insincts, the hell with anybody who tries to undermine that. Truth
is vastly overrated and very dimly lit. IMO ; )
Respectfully,
u b i k
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