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> Why not freeze busses?
>
> Logic friends,
>
> even with all the implications, i think we should be able to FREEZE
> busses. We'd get a dialog like "Are you sure you want to freeze
this
> bus, all tracks going thru this bus will also be frozen? Yes/No"
>
> We could have an orange button instead of green to see which tracks
> were frozen from a bus.
>
> What do you think? Is it at all possible?
No. If that is what you wish to do. You might as well bounce to disk.
Wouldn't be any more difficult than hitting a freeze button really.
This would create a rendered sub group if you like.
_____________________________________________________
MATT MCKENZIE-SMITH
MUSIC • AUDIO DESIGN • PRODUCTION
PO Box 10395, Adelaide 5000, South Australia.
Ph.+61 416 197 883
_____________________________________________________
> > Why not freeze busses?
> If that is what you wish to do. You might as well bounce to disk.
> Wouldn't be any more difficult than hitting a freeze button really.
Bouncing seems to me much more of a PITA... in order to have a bounce
on a bus object act like a freeze, freeing up CPU resources while
leaving you with control over volume et al., you'd have to :
1) solo the bus, set it to unity, set the output object to unity,
bounce
2) create a new object for the bounced audio, create a new track for
the new object, drag the bounced audio into the arrange
3) mute all the tracks going into the bus
4) bypass all the effects on the bus object
And if you need to tweak any parameter on any track or the bus itself
later on, you have to undo and redo steps 1, 2, and 4... whee!
Freeze button anyone?
u b i k
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