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From: Matt McKenzie-Smith <matt@...>
Date: Mon, 1 Mar 2004 at 10:29:31 PM
Subject: Re: Creating a Ping Pong delay using Logic's Environment
Message #158257
> utm off > > just to clarify, because i do use it. > > you mean, you have, say a guitar, on track 1 of a native audio engine, > and you want a stereo ping pong delay correct? > > if so this is what i do: > > activate on track 1 send to bus 1, say -3db > > bus 1, mono, no output assigned, panned to the center. > > aux 1, mono, input: bus 1, send 1: bus 2 say -3db also, output: 1-2, > panned L (-63), insert a tape delay of 1/4 note, no feedback, balance: > 100% > > bus 2, mono, no output assigned, panned to the center. > > aux 2, mono, input: bus 2, send 1: bus 1 say -6db, output: 1-2, panned > R (64), insert a tape delay of 1/8 note, no feedback, balance: 100% > > just to state the obvious, the output level of your auxes, in > combination with the level of the busses, and the sends in the aux > objects will rule feedback. > > if you want it i'll send you a file of a little sequence that has such > setup working, with one of the free synths sounding, so that the file > is light That description doesn't work here. UTM or not. I get a single repeat on each side. Copied it exactly from the above. Matt ________________________________________ Matt McKenzie-Smith Composer - Arranger PO Box 10395 Sound Design Adelaide 5000 Logic Programmer South Australia +61416 197 883 ________________________________________ ----------
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