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From: XOtherJesusx@...
Date: Mon, 28 Apr 2003 at 1:46:47 AM
Subject: Re: [LUG] [LAM] Punch-In Glitches with Logic 6 (Punch In FAQ)
Message #138040
> This has always been a little confusing. For smooth punchins > you have tocheck "punch on the fly" AND use the "record toggle" > command---not the normal "record" command. What is the point of this? Does "punch on the fly" take more memory or something? And why the use of record toggle as well. I seem to have no glitches when only using "punch on the fly" checked. Hmmmm, guess I'll have to check the manual and do a little experimenting...but my manual is about 20 years old so.... HA! But seriously...what is the point...don't we always want smooth recording without glitches... Ken Kirk www.waxthedecks.com
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From: "John Pitcairn" <johnp@...>
Date: Mon, 28 Apr 2003 at 6:13:26 AM
Subject: Re: [LUG] [LAM] Punch-In Glitches with Logic 6 (Punch In FAQ)
Message #138044
This is a reply to #138040.
--- In logic-users@yahoogroups.com, XOtherJesusx@a... wrote: > What is the point of this? Does "punch on the fly" take more memory > or something? More disk space. With punch on the fly enabled, Logic is always recording for any record-enabled tracks, even while just in "play" mode. Then when you hit record it defines a region start in the Arrange, and when you hit stop it defines a region end. If you play and punch in/out a few times, then lengthen the region boundaries after recording you'll see that it was actually recording the whole time. So having punch on the fly enabled can make for much larger audio files than you might expect, depending on how long you let it roll before/after a punch. John Pitcairn ----------------------------------------------------------------- Got midi fader/knob hardware? Want to control & automate Logic? Fadermapper environment demo: http://www.revolver.co.nz/fadermapper/ -----------------------------------------------------------------
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From: "mallengeekboy" <maxmallen@...>
Date: Mon, 28 Apr 2003 at 7:44:41 AM
Subject: Re: [LUG] [LAM] Punch-In Glitches with Logic 6
Message #138050
This is a reply to #138044.
> --- In logic-users@yahoogroups.com, XOtherJesusx@a... wrote: > > What is the point of this? Does "punch on the fly" take more memory > > or something? --- In logic-users@yahoogroups.com, "John Pitcairn" <johnp@r...> wrote: > With punch on the fly enabled, Logic is always recording for any > record-enabled tracks, even while just in "play" mode. Then when you > hit record it defines a region start in the Arrange, and when you hit > stop it defines a region end. > If you play and punch in/out a few times, then lengthen the region > boundaries after recording you'll see that it was actually recording > the whole time. So having punch on the fly enabled can make for much > larger audio files than you might expect, depending on how long you > let it roll before/after a punch. It also means that you can capture that magical 'run through' take after the event. Just punch in at some point and after you've stopped drag the front of the audio object back to the beginning. I use this approach all the time - I only make the decision on what to keep after I've heard most of it. (it helps stop the "Main Vox 3,267" thing:-) mallen
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