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Hi all,
My experience with OOP is that, unless the designers are very careful, it is
harder to write systems with very fast real time response for every
condition. But LAxx is a very fast real time response kind of application.
Encapsulation and inheritance are great for making a complex task easier to
code, but they generally increase latency. That is the tradeoff, hide the
detail to make the design task easier and less bug prone, recuce interaction
issues, control interfaces between object, but increase the depth of the
call stack to recover the hidden details.
Given that LAxx 4.x seems to be more CPU intensive, the design may have
become more heirarchical than LAxx 3.x. However I would still expect to see
the general structure streamlined for speed rather than encapsulation.
Most people reading this are probable going "huh" about now so I
suggest
this should move OT from here. As a software developer, I admire what
Emagic have been able to achieve. Good work guys.
Ray
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