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From: Nick Wagstaff <shimlistings@...>
> Hi Ya'll,
>
> I'm just about to purchase a TC Works PowerCore, I was just wondering
> if anyone could give me an indication of how well it performs under
> Platinum? I have a stock G4 450mhz, was hoping it would take some of
> the load off that....
Very good! And the new ClassicVerb is very nice.
I´ve been using the Power Core for over a year now and must say it
works great. The Reverbs are marvellous, especially the new classic
verb is fantastic. The only drawback is the latency, when using the
FX in the busses, which doesn´t matter too much for reverbs, since
they need a pre delay anyhow, but you definately can´t use the delays
or the chorus on the busses. I do hope, that this will be repaired in
a coming update. On the Track inserts themselves you don´t have the
latency problem, so you can use the Eq´s, choruses, delays here. By
the way, Sony has just released their original Eq algorithm from
their Oxford digital Console for the PowerCore and I guess also this
is going to be a killer.
Patrick
patcox@... writes:
>I´ve been using the Power Core for over a year now and must say it
>works great. The Reverbs are marvellous, especially the new classic
>verb is fantastic. The only drawback is the latency, when using the
>FX in the busses, which doesn´t matter too much for reverbs, since
>they need a pre delay anyhow, but you definately can´t use the
delays
>or the chorus on the busses. I do hope, that this will be repaired in
>a coming update. On the Track inserts themselves you don´t have
the
>latency problem, so you can use the Eq´s, choruses, delays here.
By
>the way, Sony has just released their original Eq algorithm from
>their Oxford digital Console for the PowerCore and I guess also this
>is going to be a killer.
I can see why latency compensation might not work in a SEND
situation (that would require an entire paradigm shift in the
way latency compensation is handled in any software), but does
latency compensation work on an track output situation, when
you actually ROUTE (not SEND) a track to a bus, and then
instanciate a plugin on that bus or aux?
In other words, the plugin(s) on that bus or aux would simply
tell all tracks that are routed (not sent) to it to be negative
delayed by the appropriate amount the same way that a plugin
directly in a track would tell itself to be negative delayed? In
this case, it seems that the methodology for latency compensation
would be identical.
[I'm spoiled with TDM so I don't know much about this thing
you humans call l a t e n c y]
f-erenc szabo, smarty pants
Z+E+R+O+B+E+A+T
"NOW POWERED BY THE MIRACLE OF THE TRANSISTOR!"
Reply #1: "uswitalski Reply #2: "GrahamMM" <LAP Reply #3: "GrahamMM" <LAP Reply #4: "uswitalski
hi,
is ther a way to print the regions of one audio file to another.
for example after editing the whole file in another app and then wanting to
use the same regions in logic for the new file?
understandable?
i mean a more convinient way than tricking logic by exchanging filenames etc
and reoading the song...
some "legal" way to copy region information from one mounted file
to
another?
u.
> >Thanks 4 the thought but I think u missed the fact that "The
frist play
> >after launch/relaunch is perfect".
> >There is no groove issue as the loop was bounced from some of the
same
> >patterns that are being played over it (ie the kick). Anyway, I'm
not using
> >any of Logic's groove facilities: mostly it's strict quantize with
a little
> >16C here and there.
From: "Jorma Pennanen" <jorma.pennanen@...>
> have you tried starting the whole thing from bar 2 or 3 ? leaving a
> coupla of first bars empty ?
> Logic has sometimes difficulties with the very first VST beats so
> starting on empty bars might help..
> I could check on how it behaves on my Mac (though I don't have DR008
> or Kontakt but ESX should do the same)...
> that is if you feel it's Ok to send the song for to check out...
Thanx 4 the offer. I'm just checking out the ESX at the moment to see if it
does the same. So far it looks rock solid so I'm starting to think it must
be something in Logic's communication via VST.
Now wouldn't that be sweet? E-mapple announce that they are dropping support
for VST and release one last vers 4 the PC which, although technically
supporting VST, makes it all but useless. Or would that just be toooo
sneaky?
I try to hold back the waves of cynicism. . . it's just kinda hard
sometimes: sorry chaps.
I was pleasantly surprised to get 5.3 for PC after "the
announcment" but I
suppose 5.31 is a bit much to hope for.
Tests continue...
Thanks 4 the thought but I think u missed the fact that "The frist play
after launch/relaunch is perfect".
There is no groove issue as the loop was bounced from some of the same
patterns that are being played over it (ie the kick). Anyway, I'm not using
any of Logic's groove facilities: mostly it's strict quantize with a little
16C here and there.
Also the most damaging effect is from the Kik phasing which is on strict
quarter notes in both the loop and sequence and from the claps and snares
which are on beats 2+4 flamming like two drummers on Special Brew.
Also I'm afraid that the 'one bar' is not in loop mode it is made of copies.
Nevertheless, if I had made a bad loop by whatever means, I wouldn't get
that perfect play first time!
Further, it was definately fine in 5.13 and I think it was still ok in 5.2.
With regard to the stop/ double stop thang: Well, on the way through the
faultless first play I have tried:
stop/start
double stop/start
click on bar marker at top of arrange to jump back without stopping
stop/click bar marker/ start
Jump back 8bars using key command
also allowed it to play to song end and then stop /start or click bar/start
After any of these, Timing accuracy is lost completely.
I have gone as far as deleting all but the loop, kik and clap tracks and
removing all other plugins but DR008 (kik) and Kontakt (clap) and the
problem still persists.
when changing the note velocity via hyperdraw in the matrix window all muted
notes get unmuted.
ok, having foud this may i also repost:
hi,
is ther a way to print the regions of one audio file to another.
for example after editing the whole file in another app and then wanting to
use the same regions in logic for the new file?
understandable?
i mean a more convinient way than tricking logic by exchanging filenames etc
and reoading the song...
some "legal" way to copy region information from one mounted file
to
another?
u.
__________________________________________________________________
Gesendet von Yahoo! Mail - http://mail.yahoo.de
Yahoo! präsentiert als offizieller Sponsor das Fußball-Highlight
des
Jahres: - http://www.FIFAworldcup.com
>is ther a way to print the regions of one audio file to another.
>for example after editing the whole file in another app and then wanting
to
>use the same regions in logic for the new file?
In Logic, you can save the regions to an SDII file, but I don't know
of any way to COPY regions to a completely different file.
Excuse me asking, but why would you want to do this? After all, each
file is unique and it's unlikely that you'd want the same regions.
There are shortcuts for cutting files into equal segments.....
Just curious
Colin
PS
>i mean a more convinient way than tricking logic by exchanging filenames
etc
>and reloading the song...
You may have to cheat it like that....
>> is ther a way to print the regions of one audio file to another.
>> for example after editing the whole file in another app and then
wanting to
>> use the same regions in logic for the new file?
> In Logic, you can save the regions to an SDII file, but I don't know
> of any way to COPY regions to a completely different file.
> Excuse me asking, but why would you want to do this? After all, each
> file is unique and it's unlikely that you'd want the same regions.
> There are shortcuts for cutting files into equal segments.....
>
> Just curious
> Colin
>
> PS
>> i mean a more convinient way than tricking logic by exchanging
filenames etc
>> and reloading the song...
> You may have to cheat it like that....
hi colin,
thanks for thinking along, i would have expected more answer on this (to my
understanding) interesting task.
however, saving sd2 region information is one option, but i would have hoped
for a more inside logic way to do this.
why?
easy aswer, to process a file i another app and have the same reions of the
processed file ready like to unprocessed. sd2 export could do if i'd work
with sd2 files.
more complex answer:
the squarepusher like drumming thread from spring plus my comment to it to
be creative... ;)
ulf.
Thoughts from the mind of uswitalski@..., 05-11-2002:
>however, saving sd2 region information is one option, but i would have
hoped
>for a more inside logic way to do this.
>
>why?
>easy aswer, to process a file i another app and have the same reions of
the
>processed file ready like to unprocessed. sd2 export could do if i'd
work
>with sd2 files.
Then start working with SD-II files :-). The SD-II file-format specs are at:
http://www.crucial-systems.com/code/SDII_format_specification
There you can read that SD-II files store the region-info in a resource:
Type: 'ddRL' ID: 1000
You could try to open a SD-II file in ResEdit, copy the resource, and
paste it in the editted version of the file (after making a backup
first of course). No idea if this works, but worth a try -- would
sure beat having to manually recreate all regions in Logic, esp. if
there's many of them.
--
Hendrik Jan Veenstra <h@...>
Omega Art: http://www.ision.nl/users/h/index.html
Thoughts from the mind of uswitalski@y..., 05-11-2002:
>however, saving sd2 region information is one option, but i would have
hoped
>for a more inside logic way to do this.
>
>why?
>easy aswer, to process a file i another app and have the same reions of
the
>processed file ready like to unprocessed. sd2 export could do if i'd
work
>with sd2 files.
Hi, perhaps, to get the same region divisions in another audio
file can have some musical creative efect. All its possible in
musical terms.
I think if you get out the original audio file from the folder were
Logic expect to found it. At the moment you open again the
session, Logic will looking for this file, and will give you the
posibility to make the search, At this point you can chose another
file and logic will put it in the same track whit the same region
structure.
I hope this help.
Jose Antonio.
uswitalski@... wrote:
> sd2 export could do if i'd work
> with sd2 files.
As long as you are on a Mac region timestamping works on all filetypes,
it's just called 'export sd2 regions' in the menu thats all.
Dave Eager
> >> is ther a way to print the regions of one audio file to
another.
> >> for example after editing the whole file in another app and
then wanting to
> >> use the same regions in logic for the new file?
> > In Logic, you can save the regions to an SDII file, but I don't
know
> > of any way to COPY regions to a completely different file.
> > Excuse me asking, but why would you want to do this? After all,
each
> > file is unique and it's unlikely that you'd want the same regions.
> > There are shortcuts for cutting files into equal segments.....
> >
> > Just curious
> > Colin
> >
> > PS
>
> >> i mean a more convinient way than tricking logic by exchanging
filenames etc
> >> and reloading the song...
>
> > You may have to cheat it like that....
> hi colin,
>
> thanks for thinking along, i would have expected more answer on this
(to my
> understanding) interesting task.
>
> however, saving sd2 region information is one option, but i would have
hoped
> for a more inside logic way to do this.
>
> why?
> easy aswer, to process a file i another app and have the same reions of
the
> processed file ready like to unprocessed. sd2 export could do if i'd
work
> with sd2 files.
>
> more complex answer:
> the squarepusher like drumming thread from spring plus my comment to it
to
> be creative... ;)
>
> ulf.
Hi,
I'm not really sure if this helps you but marker informations
are possible to be saved in a .WAV file (at least on PC i do it a lot)
I rarely use Logic's audio features for more than simple
playback and don't use the sample editor as well so I can't
comment on this behavoiur but other SW (ex. Sonic Foundry)
works just OK.
Regards:
Darth
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