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Hi...
I'm trying to use the VST Porting SDK to port a VST plug-in to
AudioUnits, and am just not sure what to do with our .pch (pre-compiled
header) file in the VST2AU project. Move my .pch code into the
VST2AUDefines.h file? Include it as part of the project? Or...?
Thanks for any advice...
-Howard
Howard Moon wrote:
> Hi...
> I'm trying to use the VST Porting SDK to port a VST plug-in to
> AudioUnits, and am just not sure what to do with our .pch (pre-compiled
> header) file in the VST2AU project. Move my .pch code into the
> VST2AUDefines.h file? Include it as part of the project? Or...?
> Thanks for any advice...
I don't think you'll find quick answers on this list. This is an
end-users list.
Isn't there an address included with the SDK where you can talk
directly with Emagic ? [Or just try posting to the core-audio list.
Anybody that *does* know this stuff on this list will also be reading
the core-audio list.]
Dave Eager
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