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From: Howard Moon <howard@...>
Date: Fri, 1 Nov 2002 at 11:31:17 AM
Subject: [LAM] VST Porting SDK : what to do with .pch file?
Message #123043
Hi... I'm trying to use the VST Porting SDK to port a VST plug-in to AudioUnits, and am just not sure what to do with our .pch (pre-compiled header) file in the VST2AU project. Move my .pch code into the VST2AUDefines.h file? Include it as part of the project? Or...? Thanks for any advice... -Howard
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From: David Eager <beager@...>
Date: Sat, 2 Nov 2002 at 7:56:06 AM
Subject: Re: [LUG] [LAM] VST Porting SDK : what to do with .pch file?
Message #123109
This is a reply to #123043.
Howard Moon wrote: > Hi... > I'm trying to use the VST Porting SDK to port a VST plug-in to > AudioUnits, and am just not sure what to do with our .pch (pre-compiled > header) file in the VST2AU project. Move my .pch code into the > VST2AUDefines.h file? Include it as part of the project? Or...? > Thanks for any advice... I don't think you'll find quick answers on this list. This is an end-users list. Isn't there an address included with the SDK where you can talk directly with Emagic ? [Or just try posting to the core-audio list. Anybody that *does* know this stuff on this list will also be reading the core-audio list.] Dave Eager
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