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From: knee <knee@...>
Date: Sun, 27 Apr 2003 at 3:23:11 PM
Subject: Re: [LUG] [LAM] waveform editing
Message #138026
This is a reply to #138013.
On Sunday, Apr 27, 2003, at 23:23 Pacific/Auckland, jenandersonlogic wrote: > Hi ,I'm a recent convert to Logic - on vers. 5.3 - have a simple query > which I'm sure has a simple answer but has me stumped...when in the > sample edit page, how come my pencil keeps turning into a magnifying > glass eash time I go to edit a waveform? It's telling you that you need to zoom in closer before you can use the pencil tool. You need to be at a pretty high zoom resolution before the pencil will become active. Ian Ian G. Morris - Tonewright ian@... "Trans-uranic heavy elements may not be used where there is life"
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From: Gareth Henderson <gareth@...>
Date: Sun, 27 Apr 2003 at 3:24:08 PM
Subject: Re: [LUG] [LAM] powerkeys any good?
Message #138027
This is a reply to #138018.
On 27/4/03 5:28 pm, "David Tobin" <david@...> wrote: > Just want to find out whether any of you experienced users use the powerkeys > application and whether any of you that use it can pass on your opinion of > the product. Is it worth investing in? I bought Powerkeys before realising that it can't be used without buying a new keyboard (if you have a new style apple one) by the time I'd done that, I'd spent enough to have bought one of the replacement key kits (see this month's Sound On Sound review) and that would have given me coded access to a lot more of the keyboard (the Powerkeys kit sticks round the edges so it doesn't highlight things in the middle) Frankly I think the powerkeys kit is very expensive for what amounts to sticky labels. I also find that it tries to hard to do to much and as a consequence I have to keep looking at the key coding strips to work out which modifier key I need to achieve the result I'm looking for. Just my two pennies. Gareth>
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From: "John Pitcairn" <johnp@...>
Date: Sun, 27 Apr 2003 at 5:47:31 PM
Subject: Re: [GEN] Fundamental midi system in logic?
Message #138028
This is a reply to #138008.
--- In logic-users@yahoogroups.com, Eli Krantzberg <elik@c...> wrote: > Just so you know; you don't need to upgrade all the way to platinum > for this. Gold has the same environment features. Just so you also know: you'll be able to tap off the ports from the Physical Input in Gold or Platinum, but it's still not going to be possible to record the ports separately - for recording you're still stuck with a merged-to-16-channels scenario. There are potential workarounds for that too, but they're not pretty. And multitrack midi recording in Logic is a pretty awful kludge. If designating "tracks X, Y, and Z always record ports/channels A1, B1 and C1, regardless of what track is currently selected" for multiple simultaneous midi sources is extremely important for your working style, Logic is probably not the app for you. John Pitcairn ------------------------------------------------------------------ Midi controller learn in Logic. Soft takeover. Lots of memories. Tracks remember control assignments. Write track automation. Fadermapper environment demo: http://www.revolver.co.nz/fadermapper/ ------------------------------------------------------------------
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From: "Soulpsychadelicide" <mail@...>
Date: Sun, 27 Apr 2003 at 6:22:26 PM
Subject: RE: [LUG] [LAM] CPU window -- need help with what it displays
Message #138029
This is a reply to #137978.
> I'm not very clear on how to read the CPU window. I have a dual > proc G4. The CPU window is broken into 2 main sections (Audio vs. > Disk I/)), and the Audio meter is in turn broken into two separate > meters, each representing one of the 2 processors in my Mac (as I've > been told). I'm just not clear which processor performs which > task. hello. i don't think that anyone has responded to this email yet. i don't have an answer really. in fact, i have another question regarding the CPU meters: I also have a dual processor G4, but logic only shows one audio meter. it fills up mighty quick too. is there something special that i need to do to take advantage of both processors in logic? or are both processors working, but only represented in the one meter? sorry that i didn't answer your original question david...but thanks for bringing up something that i've been meaning to ask. thanks, jon zaremba http://www.savetheuniverse.us
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From: "gpiccolini" <gpiccolini@...>
Date: Sun, 27 Apr 2003 at 6:23:03 PM
Subject: [GEN]help with reclock
Message #138030
Hello group : I recorded a few songs without click , but now I want to add somme programming ( can´´t resist ... ) and I need to have the proper tempo changes to add loops and stuff . I tried to play a click with one of the tunes , but I have to adjust each hit ( no laughs please ) to make it happens . At bar 25 I realized it will be better to ask here before . Here go the questions : Does reclock works properly if the click track is properly adjusted ? Is there a way that somebody discovered to use the drum tracks to generate midi and then use that as click track ( deleting the unuseful notes , of course )... maybe aplying filters to the kick and snare just to make them clear to the audio to midi converter... Anyone tried reclock seriously ?... and get results... regards and thanks
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From: <christianobermaier@...>
Date: Sun, 27 Apr 2003 at 6:29:19 PM
Subject: Re: [LUG] [LAM] waveform editing
Message #138031
This is a reply to #138013.
> how come my pencil keeps turning into a magnifying > glass eash time I go to edit a waveform? It forces you to zoom in close enough. Christian
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From: teddybut <teddybut@...>
Date: Sun, 27 Apr 2003 at 7:07:34 PM
Subject: Re: [LUG] [LAM] Punch-In Glitches with Logic 6
Message #138032
> I was recording a vocal session with Logic 6 on OS X last night with a > talented > female vocalist. All went fairly well, except for the fact that Logic would > Glitch > and the Audio would pause before the recording would start. > Very annoying, and it made it impossible to do any tight punching while > recording the vocal tracks. > Am I missing something in a parameter set-up somewhere? Logic should > have smooth punches. > What would cause Logic to do this? if "punch on the fly" is not checked in the audio menu that is the expected behavior. check "punch on the fly" and all will be well. teddybut
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From: George Leger III <george3@...>
Date: Sun, 27 Apr 2003 at 8:40:36 PM
Subject: Re: [LUG] [LAM] CPU window -- need help with what it displays
Message #138033
This is a reply to #138029.
On Sunday, April 27, 2003, at 04:22 PM, Soulpsychadelicide wrote: >> I'm not very clear on how to read the CPU window. I have a dual >> proc G4. The CPU window is broken into 2 main sections (Audio vs. >> Disk I/)), and the Audio meter is in turn broken into two separate >> meters, each representing one of the 2 processors in my Mac (as I've >> been told). I'm just not clear which processor performs which >> task. > > hello. i don't think that anyone has responded to this email yet. > i don't have an answer really. in fact, i have another question > regarding > the CPU meters: > > I also have a dual processor G4, but logic only shows one audio meter. > it fills up mighty quick too. is there something special that i need > to do to take advantage of both processors in logic? or are both > processors working, but only represented in the one meter? > > sorry that i didn't answer your original question david...but thanks > for bringing up something that i've been meaning to ask. > Hi Guys, If you only have 2 meters, one for midi and one for audio, you are either on OSX or in OS9 in single processor mode. Lets look at each one.. 1st. In OSX you have no control over making your processors do anything. OSX is optimized for dual processors, so you only see the one meter for audio. 2nd. OS9 in single processor mode. 1st, open you audio drivers prefs. Check the dual processor support. reboot. you will then have 2 meters, an audio meter with 2 level meters, and the one disc I/O meter, which will look the same but will be thicker. OS9 dual mode meters are as follows.. The audio meter is divided into 2 parts.. 1st midi graphics, live inputs, busses. 2nd meter, audio dsp. The fat meter is disc I/O and is to let you know how much data is being streamed from the hard disc to the app. Now the way to make your computer work with all the available dsp is to add an I/O helper to an audio track, which will make it appear as a live input to Logic, and it will use the 1st half of the audio meter.. Hope this helps.. George ________________________________________________________ My Home and Logic Audio Tips : www.utopiaparkwaymusic.com "Reet to tee to tee to tee to teeeeeeee" Frank Zappa " All our dreams can come true, if we have the courage to pursue them" Walt Disney "Be the change you want to see in the world" Mahatma Gandhi
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From: James Ryan <jeryan@...>
Date: Sun, 27 Apr 2003 at 9:15:10 PM
Subject: Re: [LUG] [LAM] CPU window -- need help with what it displays
Message #138034
This is a reply to #138033.
<big snips by admin> on 4/27/03 9:40 PM, George Leger III at george3@... wrote: > On Sunday, April 27, 2003, at 04:22 PM, Soulpsychadelicide wrote: > >>> I'm not very clear on how to read the CPU window. I have a dual >>> proc G4. The CPU window is broken into 2 main sections (Audio vs. >>> Disk I/)), and the Audio meter is in turn broken into two separate >>> meters, each representing one of the 2 processors in my Mac (as I've >>> been told). I'm just not clear which processor performs which >>> task. >> I also have a dual processor G4, but logic only shows one audio meter. >> it fills up mighty quick too. is there something special that i need >> to do to take advantage of both processors in logic? or are both >> processors working, but only represented in the one meter? > Hi Guys, > If you only have 2 meters, one for midi and one for audio, you are > either on OSX or in OS9 in single processor mode. Lets look at each > one.. I'm really confused. I have a dual processor 1.25 gig G4. Multiprocessor support is checked in the audio prefs. I open the system performance window, but I see one display with two meters- left meter says audio, right says disk i/o. My audio meter is not divided into 2 parts. Wazzup with that? James
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From: George Leger III <george3@...>
Date: Sun, 27 Apr 2003 at 9:59:38 PM
Subject: Re: [LUG] [LAM] CPU window -- need help with what it displays
Message #138035
This is a reply to #138034.
On Sunday, April 27, 2003, at 07:15 PM, James Ryan wrote: > I'm really confused. I have a dual processor 1.25 gig G4. > Multiprocessor > support is checked in the audio prefs. I open the system performance > window, but I see one display with two meters- left meter says audio, > right > says disk i/o. My audio meter is not divided into 2 parts. Wazzup > with > that? > > James What OS you running? George ________________________________________________________ My Home and Logic Audio Tips : www.utopiaparkwaymusic.com "Reet to tee to tee to tee to teeeeeeee" Frank Zappa " All our dreams can come true, if we have the courage to pursue them" Walt Disney "Be the change you want to see in the world" Mahatma Gandhi
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From: Hendrik Jan Veenstra <h@...>
Date: Mon, 28 Apr 2003 at 1:29:10 AM
Subject: Re: [LUG] [LAM] audio suite TDM & premiere plug ins
Message #138036
This is a reply to #138017.
On a fine day, 27-04-2003, texture444@... wrote: >hendrik jan v. writes: >>And having to use non-universal >>trackmode was bothersome as well, so I just gave up. Maybe it works >>better/easier on TDM systems than it does on native systems. > >works fine w/ systems combining DAE/DTDM, so long as the correct DAE-driver >is present; >there's no need to turn off UTM, either --- (native tracks can remain in UTM; >DAE tracks will not, of course) Now you got me confused... With the 001 *all* tracks are native... So I don't quite get the distinction DAE versus native... I have the feeling that the distinction you're making would be similar to using Logic with DAE and DIO simultaneously -- one for audiosuite, the other for interleaved native processing. Unfortunately, you can't use DAE and DIO at the same time though... > --- but, the file that you're processing w/ >AudioSuite must be non-interleaved. The easiest solution at the time was to just give up on audiosuite and be happy with Logic's stuff instead :-). This makes me curious though: did anyone ever get the 001 to work reliably with DAE in Logic...? Pro's, cons? -- Hendrik Jan Veenstra <h@...> Omega Art: http://www.omega-art.com/
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From: Hendrik Jan Veenstra <h@...>
Date: Mon, 28 Apr 2003 at 1:31:24 AM
Subject: Re: [LUG] [GEN] velocity again
Message #138037
This is a reply to #138022.
On a fine day, 27-04-2003, Darth wrote: >I found it can do all the stuff like compress/expan and so which is really >great! If you want on-the-fly compression/expansion of midi data (beats having to experiment with the Transform window imo), you might want to check out my patches Compander and Scaler (both on my website - see sig). -- Hendrik Jan Veenstra <h@...> Omega Art: http://www.omega-art.com/
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From: Hendrik Jan Veenstra <h@...>
Date: Mon, 28 Apr 2003 at 1:36:37 AM
Subject: Re: [LUG] [GEN]help with reclock
Message #138038
This is a reply to #138030.
On a fine day, 27-04-2003, gpiccolini wrote: >Does reclock works properly if the click track is properly adjusted ? Yes, the few times I tried, it worked like a charm. You do need to use the click track though, and not try to tap in the tempo live. Creating a clicktrack is also quite easy -- just hit a key every quarter, and then adjust some off-beat notes, reclock, basta. I don't know how well audio-to-midi would work for clicktracks -- you'll just have to give that a try (that's the best way to learn things, isn't it, by just experimenting :). -- Hendrik Jan Veenstra <h@...> Omega Art: http://www.omega-art.com/
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From: BlueScreen <sjethan1514@...>
Date: Mon, 28 Apr 2003 at 1:08:17 AM
Subject: Re: [LAM] Can't get Logic 4.8 to see MOTU 424 ASIO Driver
Message #138039
Hi Everyone. Just an update-- we got it to work. The problem was that we had updated from a previous version of Logic, and the new 4.8 app was placed outside the old 4.1 folder. Once we put the application inside the 4.1 folder and started it, the ASIO folder with our driver was immediately found. Simple, huh? That's why it took so long to figure out. =-) Cheers, Blue
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From: XOtherJesusx@...
Date: Mon, 28 Apr 2003 at 1:46:47 AM
Subject: Re: [LUG] [LAM] Punch-In Glitches with Logic 6 (Punch In FAQ)
Message #138040
> This has always been a little confusing. For smooth punchins > you have tocheck "punch on the fly" AND use the "record toggle" > command---not the normal "record" command. What is the point of this? Does "punch on the fly" take more memory or something? And why the use of record toggle as well. I seem to have no glitches when only using "punch on the fly" checked. Hmmmm, guess I'll have to check the manual and do a little experimenting...but my manual is about 20 years old so.... HA! But seriously...what is the point...don't we always want smooth recording without glitches... Ken Kirk www.waxthedecks.com
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From: David Tobin <david@...>
Date: Mon, 28 Apr 2003 at 1:59:03 AM
Subject: Re: [LUG] [LAM] powerkeys any good?
Message #138041
This is a reply to #138027.
> I'd spent enough to have bought one of the replacement key kits (see this > month's Sound On Sound review) Which sound on sound is that, because I am looking at this months and I cant see what you mean.... David
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From: "ececcon1" <ececcon1@...>
Date: Mon, 28 Apr 2003 at 2:06:00 AM
Subject: [LUG] [GEN] midi import - note visibility in score?
Message #138042
Hi, Im importing midi files to LAW 4.7 and then trying to print out the score. I can hear lots of notes which I cant see in the music score. (the notes are there in the events list too) Anyone know how to make them visible? bye, EC
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From: XOtherJesusx@...
Date: Mon, 28 Apr 2003 at 3:00:09 AM
Subject: [LAM] Proteus 1 Bank Changes?
Message #138043
Hi List, I have a Proteus 1 and last night I found that in the v5 multisets a multi-instrument for the Pro 1 was made. The maker has it set up for 2 banks, one for sounds 0-127, the second for sounds 128-191. Here is the catch though: the Pro1 doesn't respond to the second bank changes. It still selects the first bank, for example even if I select sound 128, the Proteus changes to sound 0. I'm not surprised by the Proteus behavior since I read in the manual that the Pro1 cannot "normally" access program change numbers over 127 and that you can "re-map" the sounds using the MASTER MENU of the Proteus, but you can only assign 127 different sounds to the 127 program change numbers. (You know, like the Proteus 1 was made before "new" MIDI banks were made?) Ok, so providing that my rambling above makes sense to somebody here are my actual questions: 1) Is there a way in the Environment to "add" value to the program change and make the Proteus 1 select those 128-191 patches? 2) If not then why was does the multiset for the Pro1 even include the second bank? Is it just for my ease of use if I did want to remap some of the sounds inside the Pro1? I suspect that question 1 can't be done, but then again, the Pro 1 manual later says that "Banks may be requested using the preset request command and the appropriate preset code listed below" And also maybe the Environment gurus out there can help a novice like me. Well, my long post is over now...hope I didn't forget anything ... and hope I was clear in what I am looking to do. Regards, Ken kirk www.waxthedecks.com
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From: "John Pitcairn" <johnp@...>
Date: Mon, 28 Apr 2003 at 6:13:26 AM
Subject: Re: [LUG] [LAM] Punch-In Glitches with Logic 6 (Punch In FAQ)
Message #138044
This is a reply to #138040.
--- In logic-users@yahoogroups.com, XOtherJesusx@a... wrote: > What is the point of this? Does "punch on the fly" take more memory > or something? More disk space. With punch on the fly enabled, Logic is always recording for any record-enabled tracks, even while just in "play" mode. Then when you hit record it defines a region start in the Arrange, and when you hit stop it defines a region end. If you play and punch in/out a few times, then lengthen the region boundaries after recording you'll see that it was actually recording the whole time. So having punch on the fly enabled can make for much larger audio files than you might expect, depending on how long you let it roll before/after a punch. John Pitcairn ----------------------------------------------------------------- Got midi fader/knob hardware? Want to control & automate Logic? Fadermapper environment demo: http://www.revolver.co.nz/fadermapper/ -----------------------------------------------------------------
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From: Gareth Henderson <gareth@...>
Date: Mon, 28 Apr 2003 at 3:27:46 AM
Subject: Re: [LUG] [LAM] powerkeys any good?
Message #138045
This is a reply to #138041.
>> I'd spent enough to have bought one of the replacement key kits (see this >> month's Sound On Sound review) On 28/4/03 7:59 am, "David Tobin" <david@...> wrote: > Which sound on sound is that, because I am looking at this months and I cant > see what you mean.... May 2003, p122, BSP Europe Logic Keyboard. I tried following the web links given in the article but they did not lead me to the product so I guess that you'll need access directly to SOS to see the info. Looks good to me! Gareth
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From: "Per Boysen" <per@...>
Date: Mon, 28 Apr 2003 at 4:31:30 AM
Subject: RE: [LUG] [LAM] Proteus 1 Bank Changes?
Message #138046
This is a reply to #138043.
> -----Original Message----- > From: XOtherJesusx@... [mailto:XOtherJesusx@...] > The maker has it set up for 2 banks, one for sounds 0-127, > the second for > sounds 128-191. Hi Ken, I remember accessing all Poteus 1 sounds from Logic 3.6 on Mac many years ago. I haven't used my Proteus 1 since then but if my memory serves me well it was a certain environment I donwloaded somewhere. Have you been checking out www.swiftkick.com ? Best wishes Per Boysen ------------- www.boysen.se www.looproom.com <-- 1st Swedish Looping Festival
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From: Joe Ayler <logicaudioman@...>
Date: Mon, 28 Apr 2003 at 8:23:51 AM
Subject: [LUG] [GEN] Roland v Drum into Logic with MIDI
Message #138047
Hi, just wondering if some one could help me with a question? If I have a roland v drum kit hooked into my midi ports, how can i seperate the snare, toms, and hi hats from each other. Actually I havent tried anything with this yet, so if everyone thinks it will just do it on its own, let me know, that would be great, although not likely. Thanks again
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From: Anders Elverh=?ISO-8859-1?B?+A==?=y/Revolvermusic A/S
Date: Mon, 28 Apr 2003 at 8:20:12 AM
Subject: Re: [LAM] CPU window -- need help with what it displays
Message #138048
> Hi Guys, > If you only have 2 meters, one for midi and one for audio, you are > either on OSX or in OS9 in single processor mode. Lets look at each > one.. > > 1st. In OSX you have no control over making your processors do > anything. OSX is optimized for dual processors, so you only see the one > meter for audio. > Hope this helps.. > George To be picky I think this is wrong. Although I won't bet money on it, I'm pretty sure one of the first OSX versions of Logic actually had 2 meters for audio. But there was a bug so the second meter disappeared. And have not returned yet. I think (hope) it will. I seem to remember some posts about it some time ago. -- Best @nders www.revolvermusic.no
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From: David Tobin <david@...>
Date: Mon, 28 Apr 2003 at 5:23:49 AM
Subject: [LUG] [LAM] error message "bad score style deleted"
Message #138049
Anybody got any ideas what this message means.. Opening a project I started yesterday I got the message "bad score style - deleted" The project opened and worked fine. Any ideas? Regards David Tobin Wow and Flutter ltd Music for Film/TV production, General Music Technology Arranging, Multimedia production, Music Tech teaching, Artist recordings etc. www.wowandflutter.co.uk
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From: "mallengeekboy" <maxmallen@...>
Date: Mon, 28 Apr 2003 at 7:44:41 AM
Subject: Re: [LUG] [LAM] Punch-In Glitches with Logic 6
Message #138050
This is a reply to #138044.
> --- In logic-users@yahoogroups.com, XOtherJesusx@a... wrote: > > What is the point of this? Does "punch on the fly" take more memory > > or something? --- In logic-users@yahoogroups.com, "John Pitcairn" <johnp@r...> wrote: > With punch on the fly enabled, Logic is always recording for any > record-enabled tracks, even while just in "play" mode. Then when you > hit record it defines a region start in the Arrange, and when you hit > stop it defines a region end. > If you play and punch in/out a few times, then lengthen the region > boundaries after recording you'll see that it was actually recording > the whole time. So having punch on the fly enabled can make for much > larger audio files than you might expect, depending on how long you > let it roll before/after a punch. It also means that you can capture that magical 'run through' take after the event. Just punch in at some point and after you've stopped drag the front of the audio object back to the beginning. I use this approach all the time - I only make the decision on what to keep after I've heard most of it. (it helps stop the "Main Vox 3,267" thing:-) mallen
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