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--- In logic-users@yahoogroups.com, "music251"
<music251@...> wrote:
> Thanks for replying, but you missed the point. I can't get rid of the
initial clicking sound
-
> even if the attack parameters are turned up. If this artifact can't be
removed, then that's
a
> huge flaw IMO.
> Is there a way to fix this?
> Thanks!
There's no click inherent to Sculpture. Basically you're describing a
characteristic of the
patch you've chosen. If you don't like the way it sounds, it can be changed
via a huge
number of parameters. Reaching for Attack would be logical for most synths,
but
Sculpture ain't most synths. The ADSR section is still important but isn't
such a guiding
force - lot of other parameters will have far more control over the sound
and should be
visited first.
The most obvious thing I can think of would be to change the way the virtual
string is
initially aggravated. In the case of your patch, object 1 is set to 'pick'.
Try something else.
Considering the sound you've chosen isn't super Sculpture-ish in the first
place (analog
vintage lead), if you don't like this sound as is and find it's proving too
time-consuming
changing it, it's probably easier to get an equivalent sound in one of
Logic's other synths
and then to twiddle the attack knob there :)
But I'd recommend knuckling down with the manual. If you like Sculpture's
sounds, you're
gonna have to do this at some point anyway. The way the controls respond to
each other
is complex enough that a half hour session of tweaking and listening while
reading will
save you hours of blind knob-twiddling in future. It's not an easy synth in
which to just
'hazard' upon the sound you like without knowing more about how it works.
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