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From: dennis gunn <dennis@spn1.speednet.ne.jp>
Date: Sun, 2 Jul 2006 at 5:16:50 AM
Subject: Re: [LUG] Re: Latency compensation with external equipment
Message #215948
This is a reply to #215947.
On Jul 2, 2006, at 5:58 PM, lists@zeta.net wrote: >>> My problem is when i use external effects for audio tracks i want to >>> compensate the latency of the external effect signal with the >>> dry signal and >>> the rest of the playback. If i record my external signal to a >>> audio track >>> (no autput bounce)it is fixed. So the problem is only the >>> playback-latency >>> of my external equipment relating of the dry signals and all the >>> other >>> tracks. >>> >>> For example: I send over a bus object a part of the signal from >>> a audio >>> track to my lexicon effekt. the effect signal that i hear now on >>> the input >>> has a latency. >>> >>> Is there a way to compensate that like logic 7 does it with plug- >>> Ins >>> latency? > > I posted about this a week ago or so, with no response whatsoever, > so I'll > piggyback your thread. I have heard that nuendo and cubase has a > way of > compensating for outboard gear by pinging the I/O chain and > calculating > the latency based on that ping. Has anyone heard of this? More > importantly, > has anyone heard of some kind of AU plugin that can do this? > > I was thinking about requesting this kind of functionality from the > expert > sleepers developers, but i think expecting any kind of results from > them now > is highly unlikely. It is pretty easy to figure out the latency and you only have to do it once. Just put some sharp clicks in an audio file and play it back simultaneously from two discrete mono tracks routed hard left and hard right. One with the IO plugin sending to your external effects path and the other dry. Do a real time bounce. Open up the resulting audio file and highlight the area between one of the transients on the left side and the right side. The little number you see in the box by your cursor will be your IO latency in samples.
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