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From: Blair Fisher <blairfisher@shaw.ca>
Date: Tue, 27 Jun 2006 at 2:46:08 AM
Subject: Re: [LUG] Re: apple loop sounds different in the arrange compared to
Message #215789
This is a reply to #215786.
On 6/27/06 12:21 AM, "Andris Sice" <hasice@bigpond.net.au> wrote: > > > > > On 27/06/2006, at 10:44 AM, Eli Krantzberg wrote: > >> > The loop browser in fact uses the output of the highest >> > numbered audio object that exists in your environment for playback. >> > So, >> > look on the last audio object to control the loop browser output. >> > >> > As well as this though, there is also a known bug with some of the >> > green apple loops - that they don't replicate the plugin chain exactly >> > when they are loaded in. It seems to usually be either a delay or >> > reverb that is omitted - probably since these are time based effects >> > usually allocated to busses instead of direct channel inserts. >> > So, your initial "add some delay" advise is likely the most >> > realistic/productive solution. > > You were right Eli, thanks. > > Since Hans mentioned the channel in the Sample Editor I'm now wondering > what it is. I mean is Ch x the same as Audio Track x or what? > > I'm very grateful that I'm on this list of experts. > > Sir DNA > > Sir: The business of playing back samples in the sample editor can be confusing at first. When you open the sample editor it will play using whatever channel is specified in the parameter box on the left. If, for example, you have the playback channel set at channel 1, but you have some effects on channel 1, any sample you open will play back through those effects. So, you might open a guitar sample and hear it played back through the effects on the kick channel, for example. Drove me nuts the first few times I tried it. One good way is to set the playback channel to a high numbered audio track that you never use, assuming that you don¹t want to hear any effects while you are editing samples... Blair -- blairfisher@shaw.ca
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