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<quotes repositioned and trimmed, footers removed by admin>
>> 20*log(2^32) = ~192dB of headroom for 32 bits. Pretty high and why
>> you probably won't ever hit in the individual tracks.
>It's actually better than that. The 32 bit floats have a dynamic
>range of something over 1500dB; it's 24 bits of mantissa and eight
>bits of exponent, which means 256 bits of dynamic range (though
>"only" 24 bits of precision.) Put another way, you still have
over
>750dB of headroom when your channel is indicating 0dB, and an
>individual channel can be at -750dB at full precision (though the mix
>bus will bring this back to reality.)
>You're not going to clip anything prior to the outputs...
That is very interesting.
Paul
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