|
Forum Index | Read LUG: Policy/Rules Messages Threads Digests | Post New Message | Search!
On Jun 2, 2005, at 13:27, PrjStd@... wrote:
> To clarify-by the "freeze problem" I meant having to take out
the
> time to
> freeze let's say at least 8-10 tracks and then unfreeze if you want
> to edit
> them.....it disturbs the work -flow. By "how much faster a
> computer" means
> what's the least amount of money I need to spend to solve the problem.
> Thanks again.
I can't tell you how much money you have to spend, since prices
differ all over the world, and I can't tell you what you might
consider a problem when freezing or not needing to freeze. But I can
give a real-world example: I very rarely freeze any tracks on my main
machine, a dual 2 GHz G5 with 2 MHz ram and a RME Multiface. A
typical "small" pop production with twelve to twenty virtual
instruments and ten to twenty audio channels can be run without
freezing anything. There's still headroom to use a lot more audio
channels, when needed.
I really understand your point, because I also own a 1.25 MHz
Powerbook that starts to call for freezing already by eight to ten
virtual instruments. I once did a typical production, as given above,
on this machine and the routine of freezing and unfreezing was
extremely slow.
Greetings from Sweden
Per Boysen
www.looproom.com (international)
www.boysen.se (Swedish)
---> iTunes Music Store (digital)
www.cdbaby.com/perboysen
Forum Index | Read LUG: Policy/Rules Messages Threads Digests | Post New Message | Search! © 1994-2008, All Rights Reserved. |