show first message show previous message Showing Logic-users Message 160700 of 246662 show next message show last message

Forum Index | Read LUG: Policy/Rules Messages Threads Digests | Post New Message | Search!

From: "Sascha Franck" <S.Franck@...>
Date: Thu, 1 Apr 2004 at 1:46:34 AM
Subject: Re: [LUG] Re: Reason to use Input Objects?
Message #160700
This is a reply to #160685.
Howard Wooten wrote: > Sounds like you have "direct monitoring" or "zero latency monitoring" enabled. > The M-Audio control panel should have a setting to defeat that. I'm pretty much sure there's such a setting, too. (and btw., hi again Howard - I never have been completely away, just pretty much busy) Anyways, Brian, as I don't know which sort of FX you'd like to use during tracking I'm not sure if this is of some help to you, but I used to use one of these methods on my old PC where I couldn't achieve a latency low enough to run the complete signal throug Logic. That would be necessary if you'd want to monitor through any of Logics "dynamic" FX (in this case anything that the complete signal has to run through, such as overdrives, compressors, EQs, autofilters and so on). However, if you, like me, would only like to add the occasional "room" FX, such as a bit of reverb, delay, modulation or whatever, here's what might do the job: Note: In both scenarios you would just leave direct monitoring on to listen to the dry signal, running straight through your card. 1) Setup a send on the track you're recording on. The send is just running into whatever FX bus you like. Set this send to "pre". Record enable the desired track and pull the fader all the way down. Now pull up the send volume. As a result you will hear a dry signal through your soundcards monitoring, pretty much without any latency (well, there's some converter latency, but usually that's pretty much small enough), plus a part of the signal running through your favourite Logic room FX. Just the perfect thing for vocals, gits etc, where you may add some dynamic FX later on as well but don't necessarily need them for tracking. You can of course add as many pre-fader sends as you like. 2) A bit more complexed, plus you need at least a little mixing console and one free input on your soundcard. Run your dry signal into the card and into Logic just as usual. Again, when in record mode, drag the audio object slider all the way down. Now setup an input object using no output. Keep the level at 0dB or so. Setup as much sends to your favourite Logic FX (no need to set the send to "pre" this time) as you like. Now use the free input of your card to feed this input object. The best way would be to feed it from some mixing console's FX send, but I also got good results without a mixer, just splitting, say, my PODs signal to input 1 and 2, using input 1 to feed the track I wanted to record on, input 2 to feed the input object. In this scenario the input objects fader is working as a master FX send control. These days I'm using method 2 in a 10 channel setup, along with a mixer, the signal path is like this: - Inputs 1-8 are fed straight from the mixer D.I. outs. - Input 9 is fed by a pre fader send, for additional recordings, as you get easier monitoring control than by using a D.I. out. - Input 10 is fed by a "normal" (read: post-fader) send, running into an input object, configured as described above. With this setup I don't need any hardware monitoring FX but can just add them in Logic. I do have full control off my input, monitoring and FX levels through the mixer, which IMO is a bit more convenient than doing these things in Logic (Oh well, I'm just switching to monitor through the Hammerfall, but that's another story). Also, with this setup I can easily set my latency to a higher setting, since I would still monitor the dry part of the signal through my hardware. The few additional milliseconds higher latency settings add to my input object's FX sends IMO are irrelevant for tracking, as long as I can listen to the dry signal straight. Regards, Sascha
Viewed 737 times, 1 reply, 4 messages in thread. Reply to this message. Read this thread.

Forum Index | Read LUG: Policy/Rules Messages Threads Digests | Post New Message | Search!


© 1994-2008, All Rights Reserved.