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--- In logic-users@yahoogroups.com, Remco Muntz <rmuntz@g...> wrote:
> Maybe this is the problem, because I have the RME DSP Multiface as
> well. RME gives horrible support to the Mac-platform.
Not so. RME were one of the first companies to release working OS X audio
drivers, if I
remember correctly. I've found them to be very responsive to support
requests, more
so than my experience with Emagic or MOTU. They can be a little twitchy
responding
to users-with-attitude on the support newsgroup, but that applies to Windows
users
as well. And judging by the current beta, it looks like OS X users are about
to get
power management and standalone mode _ahead_ of Windows users.
> Maybe their driver isn't working properly.
Works very very well here. Rock solid.
> They blame Apple for it, which I don't entirely believe
> because other manufacterers can make good drivers, so why can't they?
They blame Apple for the lack of Direct Monitoring support in CoreAudio, and
they
are correct. Note that _no_ manufacturer currently provides Direct
Monitoring in OS X,
and there are no apps that support it anyway.
The issue of CPU use for audio copy routines making multichannel audio
devices use
more CPU under CoreAudio compared to ASIO/OS9, is also Apple's problem. This
has
been noted by other manufacturers as well. There is now (in Panther) a
facility to turn
off any unused audio i/o channels in the driver to save CPU, but this is a
workaround
at best, and requires the host application (ie Logic) to support that (which
it currently
doesn't).
> Maybe others can comment if a bad driver by RME can be the problem for
> the lack of snappyness in Logic.
Highly unlikely. Yes, it's slower on redraw than in OS 9 for me too,
especially
noticeable in screensets with lots of windows open. But that is still true
if I switch to
Mac built-in audio. It's much more likely to be something like OS 9
QuickDraw
drawing code that has been ported to OS X, rather than re-coded, and then
not
especially optimized for the new platform.
John Pitcairn
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