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On a fine day, 30-05-2004, Save the Universe wrote:
>realisticly, if a song takes advantage of 10 drum sounds, using
>multiple outs with only 1 instance of EXS (one kit for the whole
>song) would be 1/10th of the CPU load.
That shouldn't be true. What counts is the number of voices and not
the number of instances (minus a possible very slight overhead per
instance). So a 10 voice sequence played by one EXS should take up
as much CPU as 10 1-voice sequences played by 10 EXS's.
--
Hendrik Jan Veenstra h @ k n o w a r e . n l
Omega Art: http://www.omega-art.com/
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